Xbox places monthly time limits to its paid cloud gaming service, insists only a fraction of players will be impacted
Xbox has announced hard monthly time limits will be added to its cloud gaming streaming service this November.

Xbox has announced hard monthly time limits will be added to its cloud gaming streaming service this November.
The short version
- Don't worry though, if you run into these limits, you can always buy more hours on the Xbox store.
- Once players run into these time limits, the blog post explains they'll be able to buy more directly from the Xbox store.
- The exact pricing details have not yet been revealed, but it's written that pricing may vary by market.
What happened
Especially for lengthy single player or live service games, which both can eat up hundreds of hours in playtime - at what point does simply downloading the video game become more convenient than streaming it via the cloud? Even so, industry giants remain bullish on cloud gaming.
Why it matters
Take Two CEO Strauss Zelnick said he believed we'd all be streaming our games in about "three years" in a recent financial report, while Xbox rolled out an ad-supported game streaming test for its insider programs .
Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.
