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Shuhei Yoshida told Expedition 33 studio to avoid terms like 'turn-based RPG' because it may cause people to "overlook" the game

One of the reasons Clair Obscur: Expedition 33 stood out so much in early footage was how action-packed its combat looked, despite being a turn-based RPG.

Close up of three female characters bathed in golden light in Expedition 33
Image: Eurogamer
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One of the reasons Clair Obscur: Expedition 33 stood out so much in early footage was how action-packed its combat looked, despite being a turn-based RPG.

The short version

  • But while developer Sandfall Interactive has described the game as a turn-based RPG - and reinvigorated the genre, to some degree - not everyone was happy with that approach.
  • Veteran PlayStation executive Shuhei Yoshida revealed at the Busan Indie Connect Festival 2026 over the weekend that he warned Expedition 33 developers not to give the game that label (via Automaton ).
  • Yoshida was impressed by the game's combat, likening it to The Legend of Dragoon's, a game he was the producer of.

What happened

However, his advice was for the team to pick a different term to describe the game, since he believed 'turn-based RPG' is an outdated term to some players, who could end up dismissing the game as a result. "It's incredibly well-made, but it would be better not to call it a turn-based RPG.

Why it matters

That alone might cause players to overlook it," Yoshida said, as reported by 4Gamer .

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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