Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode
However, the downloadable video being "a 30 FPS asset" means there could be more unseen frame drops, apparently.

However, the downloadable video being "a 30 FPS asset" means there could be more unseen frame drops, apparently.
The short version
- The answer, according to Rockstar North co-studio head Rob Nelson, is 30 FPS - that's what he told Portuguese outlet Flow Games reporter Davy Jones (via GamesRadar+ ).
- But the situation regarding a 60 FPS option, which is usually the Performance mode, is less clear.
- "According to the director, it is still necessary to consult the technical team to determine if there will be a 60 FPS option at launch (or in the future)," Flow Games reported (translated via Google).
What happened
That it's demanding for current-gen console hardware is a given, and also somewhat standard for the series - GTA 5 originally ran at 30 FPS on the base PS4 and Xbox One, and the PS3 and Xbox 360 it launched on. Where this leaves the less-powerful Xbox Series S, of course, we don't know, nor do we know what gains PlayStation 5 Pro owners can expect.
Why it matters
We have contacted Rockstar for clarification.
Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.
