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Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode

However, the downloadable video being "a 30 FPS asset" means there could be more unseen frame drops, apparently.

A tanned woman in a white vest and with a red scarf over her nose and mouth readies a gun as she rides in the back of a car. It's Lucia from GTA 6.
Image: Eurogamer
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However, the downloadable video being "a 30 FPS asset" means there could be more unseen frame drops, apparently.

The short version

  • The answer, according to Rockstar North co-studio head Rob Nelson, is 30 FPS - that's what he told Portuguese outlet Flow Games reporter Davy Jones (via GamesRadar+ ).
  • But the situation regarding a 60 FPS option, which is usually the Performance mode, is less clear.
  • "According to the director, it is still necessary to consult the technical team to determine if there will be a 60 FPS option at launch (or in the future)," Flow Games reported (translated via Google).

What happened

That it's demanding for current-gen console hardware is a given, and also somewhat standard for the series - GTA 5 originally ran at 30 FPS on the base PS4 and Xbox One, and the PS3 and Xbox 360 it launched on. Where this leaves the less-powerful Xbox Series S, of course, we don't know, nor do we know what gains PlayStation 5 Pro owners can expect.

Why it matters

We have contacted Rockstar for clarification.

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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