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Extraction shooter BR1 Infinite is paying players for every in-game kill, drawing concerns about gambling and cheating

New extraction shooter, BR1 Infinite, is reportedly bringing new meaning to the term "pay to play" by paying players for each in-game kill.

A dark, metallic robotic figure with glowing orange accents running through a war-torn urban landscape with destroyed buildings and rubble.
Image: Eurogamer
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New extraction shooter, BR1 Infinite, is reportedly bringing new meaning to the term "pay to play" by paying players for each in-game kill.

The short version

  • As spotted by Polygon , BR1 Infinite is offering players $10 (£7.41) an hour and $1 (75p) for every kill.
  • The catch, however, is that spawning into a match costs $1 of your IRL hard-earned cash, so a bad run can damage your bank balance as well as your pride.
  • BR1 Infinite bills itself as the first real-money extraction shooter developed by Bravo Ready Studios, a company with a background steeped in gambling and consumer tech.

What happened

It's reportedly backed by PUBG publisher Krafton, Solana Ventures and 6MV, among other investors. Access is invite-only and PC-only, with a limited number of spots advertised in each post.

Why it matters

Once in, the monetisation loop revolves around keeping a positive kill/death ratio, looting and extracting cash drops, and trading operatives and skins.

Summary by Nerd News Network. Read the full article at Eurogamer via the links above and below.

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